Off Topic – My Mod/Shader Setup
Hey Folks – Ken here,
I post a lot in the discord 📸︱screenshots channel. Mostly screenshots of the server, and various builds. In doing that, I’ve had some folks ask me about my shader setup. Today, I want to go over that in some detail.
To start off, I want to stress that I have a pretty high-end computer. It’s hardware is a couple generations old, but there’s not been significant headway in the hardware available since I purchased this computer. I want to list the specs below, just so that you’re aware of what I am working with. There are DEFINITELY things in this setup that you may need to change in order to have playable and consistent framerates, but I am going to go over some performance mods that I hope help with that too. Anyways, here are the specs for my desktop PC:
With all that being out of the way, let’s dive into what I use.
The Modrinth App/Launcher

I use modrinth to handle all my minecraft “instances”. It’s super easy to use, completely separate from the regular minecraft launcher. It supports Vanilla, Fabric, Forge, Neoforge and Quilt instances (My modded instance uses Fabric 1.21.1). It also lets you setup any version available for vanilla or the mod instances.
Then once you have an instance setup, you can go through mods, resource packs, and shaders – and it will automatically check for compatible versions with your modded instance, and version – to ensure you don’t have to manually figure it out. It also supports automatic updating for all the mentioned assets (One click button to auto update all to latest – but I still do this manually to ensure everything works still).
I am not going to cover this extensively, because it’s fairly simple to figure out, and there are tutorials everywhere (Here’s a good one that covers installing the app, using modpacks, and creating your own instances). I will however give you a modpack containing everything I use (as far as performance, and shaders) – at the bottom of this page.
The Performance/Visual Mods
Not all of these are necessary, but I am including everything I use for performance and visual elements to the game. The links will be to modrinth listings (because that’s what I use), but they may be available on other mod platforms:
- 1
(Visuals) [EMF] Entity Model Features
- 2(Visuals) [EMF] Entity Texture Features
- 3(Visuals) 3D Skin Layers
- 4(Visuals) Animatica
- 5(Support/API) Architectury API
- 6(Performance) BadOptimizations
- 7(Support/API) Cloth Config API
- 8(Visuals) Continuity
- 9(Support/API) Creative Core
- 10(Performance) Cull Leaves
- 11(Performance) Debugify
- 12(Visuals) Distant Horizons 2.3 (Beta) – Important: You need at least version 2.3 – which at the time of writing this, is in beta.
- 13(Performance) Dynamic FPS
- 14(Performance) Enhanced Block Entities
- 15(Performance) Entity Culling
- 16(Support/API) Fabric API
- 17(Visuals) Falling Leaves
- 18(Support/API) Ferrite Core
- 19(Support/API) Iceberg
- 20(Performance) ImmediatelyFast
- 21(Performance) Indium
- 22(Visuals) Iris Shaders
- 23(Performance) Krypton
- 24(Performance) Lithium
- 25(Support/API) M.R.U
- 26(Support/API) Mod Menu
- 27(Performance) ModernFix
- 28(Performance) More Culling
- 29(Performance) Noisium
- 30(Support/API) owo-lib
- 31(Visuals) Particular
- 32(Support/API) Reese’s Sodium Options
- 33(Support/API) Remove Reloading Screen
- 34(Performance) Scalable Lux
- 35(Performance) Sodium
- 36(Performance) Sodium Extra
- 37(Support/API) YetAnotherConfigLib
There are many other mods I use for sound and item enhancements – but I want to make this the bare minimum to get shaders and performance mods. I may eventually do a full modpack you can download with every thing I use, but for now – this is a great starting point.
The Shaders
My shaders of choice are Photon V1.1 – it has THE BEST cloud system of any shader I’ve used, and one of the better lighting systems. It’s also got a great performance to look ratio. I am going to put a list with links to the main shader, and alternatives (and why you might use the alternatives):
- 1Photon Shaders – The best by far, run this if you can. It will be included in the modrinth modpack towards the end of this page. I will also include a settings file that you can import (I customized the depth of field to be more realistic, and the water waves).
- 2Complimentary Reimagined Shaders – A really solid substitute for Photon. Also has slightly better performance than Photon.
- 3Bliss Shaders – Has an INCREDIBLE end world effect, and a pretty good nether (Both beat Photon), but the over world lighting is rough, and the non-development version does not support distant horizons. Performance is usually worse than Photon.
- 4MakeUp Shaders – I have not personally tested this, but it looks solid – while claiming it has great performance. Based on it’s downloads, I think this is likely a good alternative if you can’t run the others well.
I would highly suggest using my settings for Photon 1.1 – it depths just a little bit more realism with a tough of DoF. You can download them by clicking here. Then you just open the modded minecraft (With all the mods installed), and then go to your pause menu –> Options –> Video Settings –> Shader Packs –> Shader Pack Settings –> and then click the import button towards the top. Select the downloaded file, and click apply button at the bottom of the shader pack settings:

The Modpack (Download)
I wanted to give you guys a way to get a “head start” on getting all this installed. So, I’ve created a modrinth modpack – which you can download below. See the list below for some pertinent information and the download link:



