Server Settings
Minecraft Settings
PvP:
Disabled(by default)[Some worlds may have it enabled]- Server difficulty set to
Normal. Maximum Render Distance:
18 Chunks- Player Distance:
8 Chunks Simulation Distance:
4 Chunks- The true physical spawnpoint for the main server overworld is:
x: 1670 – y: 72 – z: 207
These coordinates are important for mob portal transport, but may change as we deem necessary.
Other Mechanics
- Native Server Version:
1.21.11 - Daytime last
twiceas long as the vanilla day length. - Nighttime lasts
halfas long as the vanilla night length. Insomnia:
Disabled[No Phantom Spawning]Item-Drop on Death:
Enabled[Use/cheatsmenu to disable]
Food & Hunger
- Overall Hunger:
Reduced - Regen Multiplier:
Reduced - Sprint Multiplier:
Reduced - Swimming Multiplier:
Reduced
Blocks & Items
- TNT
will notdetonate above sea level. Redstone uses the alternate current system to
reduce lag. May change some redstone implementations.
Chat
- A chat filter is enabled which will block all usage of inappropriate language, spam, & advertising.
Chat filter system extends into signs, books, and anvils for renaming items.
- Some players use nicknames, but these nicknames will not work in commands, nor will they show in a player’s in-game tag. Retrieve a player’s actual username with the
/realname <nickname>command.
Entities & Mobs
Mob spawning is not limited – but there are recurring
mob clears, but they use a complex system to determine how close mobs are to each other. Tamed Mobs and Named Mobs will never be cleared. Most auto-farms should be unaffected.Enhancements have been added to the vanilla lead system to allow teleporting of mobs that can be attached to leads – Find out more on the documentation page.
Server Settings
Minecraft Settings
PvP:
Disabled(by default)[Some worlds may have it enabled]- Server difficulty set to
Normal. Maximum Render Distance:
18 Chunks- Player Distance:
8 Chunks Simulation Distance:
4 Chunks- The true physical spawnpoint for the main server overworld is:
x: 1670 – y: 72 – z: 207
These coordinates are important for mob portal transport, but may change as we deem necessary.
Other Mechanics
- Native Server Version:
1.21.11 - Daytime last
twiceas long as the vanilla day length. - Nighttime lasts
halfas long as the vanilla night length. Insomnia:
Disabled[No Phantom Spawning]Item-Drop on Death:
Enabled[Use/cheatsmenu to disable]
Food & Hunger
- Overall Hunger:
Reduced - Regen Multiplier:
Reduced - Sprint Multiplier:
Reduced - Swimming Multiplier:
Reduced
Blocks & Items
- TNT
will notdetonate above sea level. Redstone uses the alternate current system to
reduce lag. May change some redstone implementations.
Chat
- A chat filter is enabled which will block all usage of inappropriate language, spam, & advertising.
Chat filter system extends into signs, books, and anvils for renaming items.
- Some players use nicknames, but these nicknames will not work in commands, nor will they show in a player’s in-game tag. Retrieve a player’s actual username with the
/realname <nickname>command.
Entities & Mobs
Mob spawning is not limited – but there are recurring
mob clears, but they use a complex system to determine how close mobs are to each other. Tamed Mobs and Named Mobs will never be cleared. Most auto-farms should be unaffected.Enhancements have been added to the vanilla lead system to allow teleporting of mobs that can be attached to leads – Find out more on the documentation page.



