
Posted by Ken
Hey Folks,
I wanted to take some time to thank you guys for playing on the server, and a thank you to those of you who have decided to monetarily support the server by purchasing the supporter role subscription. I’ve started running into a problem recently – in that I never can restart the server to work on it, because we always have 15+ people online. We even recently hit our all time (post-bot invasion of 2023) record of concurrent players. I am super proud of the server community we have established both in-game and also in the discord.
We also just hit 10 concurrent supporter […]

Posted by Ken
Hey Folks,
I saw that minecraft
1.21.6released today, and I wanted to talk about why we are still on1.21.4natively on the server (and how long it may take to update).When there is a Minecraft update, a lot has to happen to get the server to that “native” version. Usually, within a few days, we will have our “proxy connector” updated, which will let you join the server using a newer client version, but the features available are still based on the server’s native version. That’s fine, and works well, but people want the new features (understandably). So, When there’s an update…what has to happen?
- Minecraft update is released.
[…]

Posted by Ken
Hey everyone, before you read this please be aware this is my working theory on what is happening, and it fits with what I am seeing I may be wrong but I can’t find any other explanations:At this point I have essentially verified this as true by going through logs and backups from a few days ago containing statistics for multiple players.Short Version: Statistics placeholders were totaling many of your statistic numbers twice (essentially duplicating all your stats) – and now it’s been fixed.
You may have noticed today that some of your stats seem to have “reverted” today. Some of the statistics did not change. To understand what is happening, I […]

Posted by Ken
Another server update! This time, it’s a big one. We’ve finally added in the ability for players to create their own shops! These shops work via chests & assigned shopkeepers. They can be traded within claims, and even when the shop owner is offline.
The chest the shopkeeper is assigned to will hold the items available, and the items player trade with. It’s actually incredibly intuitive and I highly suggest you just jump in and see if you can figure it out. You can get a shopkeeper created by putting down a chest, looking directly at it, and using the
/shopkeepers tradeto assign a shopkeeper to it.Then you’ll get messages in chat […]

Posted by Ken
I was going to wait until October to just give a 2 year summary, but decided it would be better to update this blog page that looks abandoned 😂 – If you want to stay up to date at all times, please check out our discord (Where there is a
#💻︱server-updatessection, and a#⚡︱maintenance-updatessection that is regularly updated).The 1.21.4 Update
We finally now have the server running natively on the 1.21.4 update. This means the world generator is now using 1.21.4 – check out the server map and explore something that hasn’t been generated yet (The best place to do this is the resource world […]

Posted by Ken
I don’t give out updates nearly enough – but I think it’s about time for one!
The 1.20.2 update, finally!
It took a while – but the server software was finally updated to 1.20.2 and the server is now based on that update. This means finding diamonds (Especially on the new resource worlds) should be far easier, and people with lesser connections should load in much faster, and have a better overall experience. You can read more about that update on the Mojang update post. I’m not done with software updates yet though, looking at paid software to enhance performance (Especially with combat).
New Resource Worlds & Player Warps
We’ve finally added resource worlds. This […]



