Worlds System
Intro (You can skip this part…)
The server originally had only the 3 vanilla worlds (Overworld, Nether, & The End), but as players began running around – we ran into our first problem – the file size. The server currently takes up around 32 GB of storage with all the plugin and world files. That is then compressed into a 22-24 GB file that is backed up each day. Those backups are kept for 7 days as an absolute fail-safe if the logging system had some sort of core failure.
That means we have some 200 GB of files for the server at any time – and that number will likely grow larger in the future. There’s also the fact those files are backed up everyday to 2 different off-site servers. Resulting in at least 64 GBs of bandwidth usage a day (Absurd as far as a Minecraft server goes, but a necessary evil).
Now what does this have to do with the server worlds? Well, We had to add a world border. Which again, worked pretty well, but eventually we ran into 2 more issues:
- Lack of Resources – This is both in terms of valuable ores, specialty blocks, specific treasures, one-time bosses, and mob availability (Like villagers).
- No New World Generation – Whenever there was a major update, we couldn’t just reset the map, but the overworld was fully generated within the main world, meaning no new biomes or structures would be generated.
So, Resetting each update was out of the question. Yet, players wanted to experience new features with their friends, and be able to get the necessary resources to build their bases…
The Solution (Resource Worlds)
We decided the best way to handle it is to give players access to some worlds with similar dimensions (overworld, nether, the end), but that reset at regular intervals. This keeps the resources and gameplay fresh, but without touching the main world where folks could create their claims and bases.
Over time this system has expanded – and now we’re at a good point with what we offer. Below is the summary of each world and some of it’s core features:

- World: Main Overworld
Dimension: Overworld
- Claims: Enabled
PvP: Disabled
Resets: Disabled

World: Main Nether
- Dimension: Nether
- Claims: Enabled
PvP: Disabled
Resets: Disabled

World: The End
- Dimension: End
- Claims: Disabled
- PvP: Disabled
Resets: Enabled (Every 14 Days)

World: Resource World
Dimension: Overworld
- Claims: Disabled
- PvP: Enabled
Resets: Enabled (Every 7 Days)

World: Resource Nether
- Dimension: Nether
- Claims: Disabled
- PvP: Enabled
Resets: Enabled (Every 7 Days)
How To Access the Different Worlds
Ah, yes – the most important part of this puzzle. You can use /worlds to open up the worlds menu containing much of the information on this page (Along with active dynamic reset timers for each world). It will probably look something like this:

Except it will be your player head. The top row represents each world, you can hover over them to get pertinent information in the item tooltip for each world. The second row represents where you are, and where you can go. Your playerhead will appear under the world you are currently in. The enderpearl
can be clicked to teleport you to the world that it appears under.
If you see a magma cream
instead, that means your teleport to that world is on cooldown. You can only teleport between the main overworld, and the resource overworld. Each teleport function has it’s own 5 minute cooldown.
Below is a FAQ section that contains instructions to reach all the worlds.
Frequently Asked Questions
Simply use /worlds and then click the enderpearl
underneath the resource world icon. You will then be randomly teleported somewhere in the resource world.
Once you’ve teleported to the resource world, you can build a nether portal to access the resource nether. The resource nether is linked to the resource world the same way the main nether is linked to the main world!
The same process is used as getting to the resource world. Open up the /worlds menu and click the enderpearl
underneath the overworld icon. You will be teleported to a random location in the main world.
Yes, any regular teleport command will move you between worlds. As an example, if you used /sethome in the main overworld, and you were in the resource world – then using /home would take you back to the main world. You can also use commands like /spawn and /playerwarps to return. In general, teleport commands have a set location they go to, and are not dynamically linked to each world individually.
A Visual Map of the Worlds System




